Monthly Archives: November 2010

Game Localization Survey

In order to make sure we’re doing the right thing with Rephrase. I’ve put together a questionnaire to get some idea of what is important to game developers in this area. If you work in the game development area it would be great if you could fill it in. It should only take a couple […]

Rephrase – taking the pain out of game localization

I’m pleased to announce the first product from Code Amplifier. Rephrase – Localization data management Rephrase is a server-based web application that provides change tracking and management for the localized assets in your game. For publishers Rephrase means that localization can begin as soon as the developers add the assets to the server. Your localization […]